Unity / Photon Developer (Remote, Freelance)

u/old_school (via Reddit)NigeriaFreelance

About the Company

Limited information about the hiring company was provided at the time of listing. This opportunity was shared based on details made publicly available by the employer. Applicants are advised to review the official job page for full and updated company information.

Job Description

I am looking for one developer experienced with Unity and Photon (Fusion or PUN, ideally Photon Quantum) to help resolve a specific multiplayer issue. The lobby system is working correctly. Players are able to connect to photon lobby, when simulation begins, ping is visible, and the simulation is advancing on both clients. Both players can see the world. However, the player objects themselves are not spawning when the game begins. This appears to be a small oversight, possibly related to prefab registration, spawn logic, or an inspector setting.

  • Job Location: Remote
  • Employment Type: Freelance / One-time Task
  • Payment: $20 – $40 USD (depending on complexity; payment upon successful resolution)

Key Responsibilities

  • Diagnose why player entities are not spawning.
  • Fix or guide the correct spawn flow (players should spawn and be able to move).

Required Skills

  • Strong familiarity with Unity multiplayer workflows.
  • Experience with Photon (Fusion, PUN, or Quantum preferred).
  • Ability to debug an existing system rather than build from scratch.
  • Use of AI tools is acceptable, but a baseline level of understanding is required. This issue cannot be solved through blind prompting alone.

How to Apply
Interested developers should reach out via the Reddit post (comment or DM) with relevant experience.

Reddit Post Link: https://www.reddit.com/r/DoneDirtCheap/comments/1s1d7n4/task_unity_photon_developer_needed_multiplayer/

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Unity / Photon Developer (Remote, Freelance) | Job Dockets